

We did our best to judge everyone fairly and efficiently and think the peer review was an essential part of the process.

Last year, we received over 1000 entries, which was a lot more than expected. It has to be publicly visible and available for people to consume for free.įinally, a quick note on the peer review. If possible, please provide English audio to video content. Also note that translated subtitles on an otherwise non-English video are allowed, but do not necessarily fit this criteria. If you want to put out an explainer in another language, wonderful! Please do! But the judges here will be English speakers, so to be considered for the contest the lesson has to be accessible to them. We hope you make more, but we only have the capacity to judge participants based on a single entry. It just has to be the case that a viewer/reader might come away knowing something mathematical they didn't before. Here we mean "math" very broadly, and more applied topics like physics or computer science are abundantly welcome. Optimally, you'd use this as a chance to try something new you otherwise might not have. If you want to work on something you sort of started once before, that's probably fine, but it can't be something you already published before this contest. The spirit of this is to encourage people who've never put stuff online before. It has to be something new you make this summer. The judging criteria will remain largely the same as last year. This is subject to change, but should be roughly accurate.
#Exposition manual
Sept 1st: end peer review / start manual review Here are more specific dates:Īugust 15th: submission deadline / start peer review The competition timeline will remain largely the same with 10 weeks to submit, 2 weeks for peer review, and then 2 weeks for manual review with our panel of judges.

The point of this competition is not necessarily to “win,” but to provide a kick to people to make more online content! Like last year, there will be a cash prize of roughly $1000 for the “top” entries, but please be aware that such decisions are heavily subjective.
#Exposition free
The topic board can be found on github, but feel free to also discuss things on the #collabs channel on discord. We would like to encourage more people to work together, so we are going to try to pair experts (professors, researchers, or other knowledgeable individuals) with those who are looking for something interesting to create. There will be a new category for collaborations. We understand that the non-video category will still have to deal with the same problem (after all, how can you truly compare a video game to an article to a blog post?), but these two higher-level distinctions should help at least a little bit. Reviewers also found it difficult to judge between video and non-video entries. Last year, we noticed that the majority of entries were for video content, which lead to an unfortunate bias towards that style of content. The Summer of Math Exposition (SoME) competition is back again this year! If you have ever been interested in making math content online, now is your chance! Whether you want to make math videos, blogs, video games, interpretive dances or anything else, everything is allowed however, there will be a few changes from last year:Įntries will be split into video and non-video categories.
